STUDENT BLOG

Month: July 2023

Peer Review

For the peer review, I assessed Pod 8’s interactive resource regarding social media and the generation gap.

Learning Pod: # 8

Peers’ Names: Tanya Dixit & Joysna Genganah

Interactive Learning Resource Topic: Social Media & the Generation Gap

The design of this course is well-structured and easy to follow for the stated target audience of learners aged 14-18 years old. Additionally, the topic you have chosen for this design is an immensely important one as the generational gap pertaining to social media is continuously growing in society. Furthermore, as technology, and therefore social media, becomes more prevalent in our lives – both inside and outside of the classroom – we as educators need to help students navigate digital platforms by teaching learners how to properly utilize technology.


Components of the Interactive Learning Resource

I went through the Learning Design Blueprint criteria point by point to ensure everything has been included in your interactive resource.

Description

  • A concise definition of your topic, citing at least two academic sources ✅
  • One-two misconceptions about your topic, e.g., what do people usually misunderstand?
    • I identified one misconception about social media, however, you might want to consider expanding on this by outlining how this misconception exists in education.  
  • A rationale for developing your learning resource based on this topic ✅
  • A description of your learning context/target audience/learners, e.g., High schoolers, professional development, learners’ age, interests, lifestyle, social factors, prior knowledge and experience, and any specific learning needs they may have (e.g., colour blindness, hearing loss, ADHD, English language learner, single parent,  working full-time, no access to a computer, etc.) ✅
  • A description of a platform where your interactive learning resource/course will be hosted ✅
  • A description and rationale for the learning theory upon which your resource will be based (behaviourism, cognitivism, or constructivism). 
    • While the differentiated nature of your design is outlined, it is not clear if your resource follows a behaviourism, cognitivism, or constructivism structure.
  • A description and rationale for the learning design you chose ✅

Alignment

  • Subtopics with a brief commentary ✅
  • Content for each subtopic ✅
  • Essential questions ✅
  • Learning objectives ✅
  • An assessment plan ✅
  • Actual assessments ✅
  • Description of one interactive activity for each learning objective ✅
  • An actual interactive activity for each learning objective ✅

Other

  • UDL Guidelines and specific CAST principles ✅
  • A rationale for your technology choices ✅
  • A bibliography or reference list of all resources cited ✅

Strengths & Weaknesses

I enjoyed the variety of resources and interactive activities you included throughout your resource. The wide range of readings, educational videos, and comprehension activities not only are content relevant but will work to enhance and maintain student engagement. Personally speaking, my favourite element you’ve included is the “Knowledge Check” for Module 2 wherein students must fill in the missing words. Subsequently, the layout of your resource is extremely methodical and organized. Such a format ensures that this resource will be user-friendly as students can easily navigate this Notion page due to the clear headers. I like how there are different pages you can click on to find the information rather than the viewer becoming overwhelmed by an abundance of links, integrated videos and activities, and writing.

Whilst both modules have diverse links, videos, and comprehension activities, other areas of your Notion page are not as visually engaging. To entice viewers, you could perhaps consider adding visuals such as pictures or videos that correlate with the subject matter to create a more illustrative page.


Practical Recommendations

Overall, your interactive learning resource was extremely informative; to provide learners with a more in-depth understanding of each module I would recommend adding additional information to each content overview, especially for the “Impact of Social Media on Generation Gap” module.

Subsequently, the resources you’ve integrated are relevant, age-appropriate and will work to further student understanding; to ensure students are able to easily complete each activity, perhaps revisit each link to ensure they are all working. This recommendation is being made because the “Knowledge Check” for the Influence of Social Media Users and our Self-Esteem module says, “Invalid Game Code”.

Post 4: Interaction

Interaction via Tableau

To introduce students to the art of tableaux – the practice of making a freeze frame to represent and/or convey an emotion or an event – the class will be shown this introductory video.

Drama Game for Kids – What is Tableaux?

The video will be shown to the class in an effort to familiarize and inform students about tableaux. In addition to a formal class viewing, the video will be uploaded and available on Google Classroom, so students can access it at their convenience. During the viewing, minimal interaction from students will be required as all they need to do is actively listen; students will not have to respond in some way while the video is playing as its purpose is to initiate the lesson.


Post Video Activities

Immediately following the video, students will be given prompts such as stubbing your toe, falling asleep, eating something you don’t like, etc. to practice creating a freeze frame that accurately depicts an emotion or scenario. This interactive activity can be differentiated in terms of solo, paired, or group freeze frames. I recommend that the teacher provides opportunities for solo, paired, and group tableaux.

As prompts are given, students will have to utilize their prior knowledge of situations and feelings in terms of how to represent them using their body and facial expression. This will get students thinking about how emotions are conveyed, and potentially a time that they have experienced the illustrated emotion. When the class gets to the paired and small group tableaux portion of the activity, students will be asked to use either school computers or iPads to take a picture of the tableaux.


Formative Feedback

In addition to the teacher walking around to formatively observe and provide instant feedback on everyone’s tableaux, all of the pictures that were taken will be sent to the teacher via Google Classroom. After the activity has finished, the teacher will assess each tableau to gain an understanding of how each learner is grasping the concept of freeze frames. Once the teacher has evaluated the tableaux, feedback will be sent out via comments on Google Classroom.


How Much Planning Would This Activity Require?

This activity requires minimal work for the teacher. The only preliminary preparation required is the formation of the Google Classroom assignment. This is an easy task to accomplish, and once it is done, all that is left is to show the video and to think of the prompts. The teacher could also ask students to think of prompts for the freeze frames as a way to engage learners and promote student autonomy. This activity could work in any classroom size; if the class was quite large, instead of doing individual tableaux, they could just do paired and group tableaux so there would be fewer pictures to assess.


Raquel, it was really interesting reading your blog post about your selected video. The circle of courage is an integral element pertaining to how Indigenous peoples view and perceive knowledge transfer as well as personal balance and health. I like the simplicity of your activity in terms of having students state what they connected with. Because there are four elements, hopefully everyone can connect to at least one element of the circle, thus creating an inclusive activity.


References

Singapore Repertory Theatre. (2020). Drama games for kids: tableaux [Video]. YouTube. https://www.youtube.com/watch?v=YfNmlY1-t5k&ab_channel=SingaporeRepertoryTheatre

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